GAME DEVELOPER / 3D MODELER / TEXTURE ARTIST
TRIALS OF ASCENSION: EXILE - CLOTHING & PROPS
2017 - 2018
Tasked with modeling/texturing various Clothing and Prop designs. Some concepts provided. Made for Unity.
Rendered in Marmoset Toolbag 3
Clothing started in Marvelous Designer
Sculpts in Zbrush
Retopology in 3D Coat
Texturing in Substance Painter 2
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